IF, AI, and the Confabulating-arranger Model of Interactive Fiction: Article by Jorn Barger about the confabulating-arranger model of IF.
No Place Like Home: Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
Object Oriented Games: Essay by David Librik on the design of a new object-oriented system for adventure games
The Golden Skull - learning multimedia TADS: A miniature game designed to demonstrate some of the new capabilities of multimedia TADS
The TADS Page: Authoring environment for writing text adventures.
XYZZYnews: The Art of the Puzzle: Three accomplished IF authors discuss the art of creating puzzles for a game.