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Top : Games : Video_Games : Adventure : Design_and_Development : Game_Design
See Also:

Sites:
  • IF, AI, and the Confabulating-arranger Model of Interactive Fiction: Article by Jorn Barger about the confabulating-arranger model of IF.
  • No Place Like Home: Works of interactive fiction created using Inform and an exercise in implementing the same game in different systems.
  • Object Oriented Games: Essay by David Librik on the design of a new object-oriented system for adventure games
  • The Golden Skull - learning multimedia TADS: A miniature game designed to demonstrate some of the new capabilities of multimedia TADS
  • The TADS Page: Authoring environment for writing text adventures.
  • XYZZYnews: The Art of the Puzzle: Three accomplished IF authors discuss the art of creating puzzles for a game.


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