GURPS Vehicle of the Week:The indexed HTML collection of vehicles from the GURPSnet mailing list feature led by vehicle-guru Onno Meyer. Cross-referenced and regularly updated.
"We don't need no stinkin' lasers!": Ultra-Tech slugthrowers, by popular game designer C. J. Carella.
Book Rules For GURPS: Rules for defining and using textbooks - to gain temporary skill, bonuses to existing skill, or to look up facts. Rules for determining price and weight at all Tech Levels are included.
GURPS Architecture: A complete system for creating some of the heaviest "gear" of all - buildings. From medieval castles to high-tech lairs for James Bond villains, this is what results when author Matt Riggsby gives GURPS Vehicles the Sessile disad.
GURPS Chariot Rules: Rules for chariot races and combat, by Phil Masters.
GURPS Japan Ranged Weapons Table: Statistics for ranged weapons in a Japanese setting.
GURPS Weapons and Equipment: Collection of weapons in GURPS Robots/GURPS Vehicles format, ready to be slipped into a holster or installed in a turret. By Morpheus Unbound.
Neko's Medieval Equipment List: A long list of items and services, with notes on currency fluctuation and exchange.
Weapons and Armor in GURPS Space: A two-part article examining the rational and gameplay ramifications of ultra-tech weapons and armor in GURPS Space and later supplements, by then-editor Mike Hurst (author of GURPS High-Tech).
Yahoo! Groups: Gurps Vehicles: Discussion group for designing vehicles, robots and gear with the vehicle builder program.