| Narth 2000: Bob Schroeck's long-running steam-age fantasy campaign, with everything from cosmology to monetary systems defined. |
| Dawn of Magic: TL2 world based on ancient Rome, the Third Reich and Tsarist Russia. |
| Discworld Roleplaying Game: Roleplaying with the world and characters of Terry Pratchett. |
| DM's GURPS Page: Adventures and campaign settings for GURPS, including additional material for Transhuman Space. |
| Eric's GURPS Resources: Elfword, Supers and World of Darkness conversions for GURPS. |
| Ethaliel: A traditional fantasy world for GURPS Fantasy. The site has a collection of characters, some artwork, a diary of the players adventures, as well as maps of towns and villages, and other play aids. |
| GURPS & RPGs: Contains past campaign stories. |
| GURPS WWII: Second World War roleplaying game by Gene Seabolt. |
| Hellboy Sourcebook and Roleplaying Game: Game based on the Mike Mignola comics. |
| HJO3: Steampunk and modern Greek mythology settings and some characters for Transhuman Space. |
| IMC - Interstellar Mercenary Corps: A TL9 military/sci-fi campaign world for GURPS. |
| Northenden: A low fantasy campaign based loosely on Harn. |
| Saromatia: A fantasy setting featuring a benevolent matriarchy. |
| The Everdarke Saga: A high-fantasy world with house rules, characters, and monsters. Both an online "worldbook" and a campaign site for the Everdarke group. |
| Transhuman Space: Roleplaying game set in a future of genetic engineering, artificial intelligence, and nanotechnology by David Pulver. |
| Transhuman Space Templates: Character templates converted to GURPS 4th edition. |
| Victorian GURPS: Numerous resources for playing GURPS in a Victorian-era setting. Includes gameworld description, adventure seeds, sample characters, and some house rules. |