| 3D API Information Page: Information on Direct3D, OpenGL, Fahrenheit, Java 3D API. |
| A Human's Eye View: Motion Blur and Frameless Rendering: "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Published in Crossroads, the ACM student magazine. |
| Algorithmic Art Room: A collection of algorithmic art using original Java applets. |
| Design By Numbers: A programming environment and language created for visual designers and artists as an introduction to computational design. |
| flipCode: Find article, coding techniques, news, and interviews relating to Graphics and (more generally) to Game programming. |
| Geo informational system: Dynamic models of real objects that may be used for the development of any functional and visual models of the real world. |
| Graphics Gems Repository: Free code repository for the 5 volume set of books on various computer graphics programming techniques. |
| Graphics Languages Tutorials: Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java. |
| Graphics Notes: Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis. |
| Lode's Computer Graphics Tutorial: Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code). |
| Ninja Cross: Programming and game development projects including screen shots and source code. |
| PC Game Programmer's Encyclopedia: PCGPE is a compilation of numerous aspects of game programming in MS-DOS. |
| PhoeniX: Offers pascal sources, tutorials, links and java applets. |
| Softwareburner: Site for OpenGL programming in Java, Gl4Java and C++. |
| Swap-Meet: An interactive 3D community, composed primarily of NeMo Dev or Creation users. |
| Thomas Mølhave: 3D graphics programming with C++ tips including scaling, rotation and transformations. |
| Ultimate Game Programming: Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming. |
| Visual Basic Games and Graphics: Visual basic graphics, animation and activex games. |
| Win Design: 3D graphics programming with PowerRender and C++. |
| Win95 Game Programmer's Encyclopedia: Win95GPE is a resource with code for windows graphics, palettes, and dibs. |