3D Engines Database:Provides a comprehensive list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
3d engines programming in Java and MS-DOS: Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available.
3D GameStudio: Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
3D Graphic Engines List: A comprehensive list of free and commercial graphics engines
3D Graphics Math: A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
3D Graphics Pattern Recognition: Programming projects in OpenGL and Java3D that demonstrate artificial intelligence and pattern recognition useful in 3D games programming.
3D Rad: A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
3DzzD: A Web 3D engine using Java 1.1 technologie.
Amp II: A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
Antiryad Gx: Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
Aztica: Developers of 6DX, a DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic.
Ben Woodhead: An open source 3d game development resource containing 3D engine source code and documentation.
Chris Hecker/Texture Mapping: Perspective Texture Mapping by Chris Hecker
DarkBASIC: BASIC Language for the PC used to create DirectX 3d games. (free trial)
Desgraff: Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine.
Developing UTF & DGL Technology Presentation: Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL.
Diesel Engine: An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL]
Excession Software.com: OpenGL based 3D wargame construction kit
G3D: A C++ 3D graphics library for game developers, researchers, and students. [Open source, BSD License]
Golgotha Forever: the game, and I4, the game SDK.
Havok: Software development kit for PC, PS2, and Mac.
Java Monkey Engine: A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction.
NeoEngine: A 3D game engine (C++). [Open source, MPL]
Obsidian: An open source 3D virtual world for Linux and OpenGL.
Opale.Soya: High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL]
Orion3D: 3D engine with a tutorial explaining how to use it, and other programs that will help you to build a library of objects and animations.
Panard Vision: An attempt to develop a fast generic high quality 3D renderer, with support for the most common used rendering methods, and special FX.
Phil Frisbie's Programming Page: My personal 3D game programming pages. You will find several past and present projects, most with full source code.
Ploksoftware ExNihilo 3d Engine: Web site of ExNihilo 3D engine Tutorial video demo source ...
Power Render 3D Engine: Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, w/ demo]
Programming Multimedia and 3D in Realtime: SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
QuakeForge: A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
Revolution3D-Engine: 3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support.
sbdev: A series of tutorials on raycasting and 3D Programming without a 3D API.
Serenity Engine: A suite of libraries and tools that provide solution for multi-platform game development on consoles and PC. Supports most major 3D packages.
Simpren: 3D renderer DLL based on the Direct3D. [Only for testing]
Sora Innosia Maze: Free 3D Maze Engine written in Visual C++ 6.0, with free game title Sora Innosia Maze. [Open source, GPL]
Subshock HQ: The headquarters of the Subshock 3D Games programming group.
Superfluxus Media: A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
Sylphis 3D: A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
Touchdown Entertainment: Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox.
Truevision3D: A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
World Foundry: A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.