| Applets for Neural Network and Artificial Life: A list of programs using alife type techniques (English/Japanese). |
| Archis Evolutionary System Simulator: An artificial life simulator project that can also function as a genetic programming system. Written in Java with a graphical interface. |
| Artificial Life by Jpr: Introduction to artificial life. Each chapter is illustrated by a program or an applet. Chapters are available in PDF. |
| Artificial Life on the Web: A web-oriented artificial-life site: Alife, genetic-algorithm and cellular-automata experiments written in cross-platform web languages (Java, tcl/tk), with free source code. |
| Avida: An auto-adaptive genetic system designed primarily for use as a platform in Digital or Artificial Life research. Download source, binaries and documentation. Unix/Windows. |
| BugBots: BugBots is a game, sort of. Really it's a project in Artificial Intelligence, and Object Oriented Design with heavy abstraction. |
| Chaco the Chaos Collection: A collection of small tools for Chaos Modelling, based on ideas of Life game, Tierra and others. |
| Darwinbots: A free artificial life program running under Windows. Similar to C-Robots with a biological bent, where the robots mutate and evolve over time. |
| Electric Sheep Screen-saver: Electric Sheep realizes the collective dream of sleeping computers from all over the internet. Free; Linux, MacOS X. |
| Flocking Experiment: Two flocks of birds migrating to different locations flock together before splitting apart. |
| Java Fish: An aquarium simulation written in Java. The program uses neural networks for all of the fish being simulated, and the fish are artificially evolved from random starting information. |
| Kasprzyk's ALife Page: Artificial Life for the Macintosh. |
| Life Simulation Game: An artificial world of lifeforms which eat, move and reproduce. Each species is controlled by a program, and you can write your own lifeforms. |
| Manna Mouse: Exploration of fitness landscapes. |
| Physis: Physis is a software platform for testing the evolvability of different assembly-like programming languages. |
| Pigs and People: Pigs and people compares W-learning and the drives action selection mechanism in a Java implementation. |
| PS-I: A sourceforge project for an environment for creating and running agent-based models. Tcl/Tk scriptable, cross-platform (Windows and Linux/Unix). |
| The Breve Simulation Environment: MacOSX software for simulation of artificial life and decentralized systems. |